![]() The original game and Quake II 64 play just as delicious as ever. And, there’s nothing wrong with any of that. Yep there’s little more to it than that, but Quake doesn’t need a complex narrative gripping you at every corner – it is a no nonsense beer and curry style shooter. You play as a marine and have to kill the Strogg. Story wise there isn’t too much substance. Not only have you got the original Quake II and the two original expansions, but you get the full version of Quake II 64 and a brand new campaign created just for this release too. No story.Off the bat, the sheer amount of options available are staggering. Campaign is just a series of arenas with specific objectives. Moreover, it's annoying that the games shut down repeatedly when the host decides to leave since they can't find enough players. ![]() All of these are nice features, sure, but it doesn't matter when I get on and less than 100 people are bothering to play. If you are determined to play online you can fill out the slots with AI controlled bots, but they aren't as much fun as two full teams of players. If you want to play a specific type of game, like say Capture the Flag, you can also just choose to host your own match. You can also look at a server list and jump into a match that is more in line with the specific game type you're looking for. The included Quick Match feature brings Quake into the 21st century, popping you into the first available match. Finding a way into one of the few online matches is pretty easy, the only problem being that people aren't really playing it right now. Still, with the graphics at the current level it performs flawlessly, and that's super important in a game as fast as this. The game looks like it's a decade old, and those graphics that wowed our reviewer back in '99 just make people kind of wrinkle their nose now if they don't know about the game's legacy. Quake Arena Arcade's speed and controls mostly work on the console, but it would have been nice if they'd done more to update the game graphically. I generally found myself avoiding any weapons that I couldn't spam with, something I would never do back when I had a mouse and keyboard at hand. Precision weapons like the railgun, on the other hand…well they just require more accuracy than the controller can effectively provide when everyone's moving a mile a minute. When you have a machine gun or a weapon that does area damage like a rocket launcher, the controller is more than adequate to aim and hit the target fairly regularly. The speed of Quake Arena Arcade is a welcome change of pace, I just don't think it translates very well to a controller for some of the weapons. Every moment in Quake Arena Arcade is brutal, and much faster than a lot of console gamers are used to. ![]() When people talk about "twitch" gaming, it was titles like Quake 3 that defined it. It's definitely a first-person shooter designed for a mouse and keyboard, and will probably surprise any newcomers with how much of your attention it demands when playing with a controller You look away for just a moment, you're going to find yourself flying off a cliff or eating a rocket because you weren't paying extreme attention to your surroundings. I still enjoy the sense of speed that I get flying off the jump pads, sprinting down hallways, or being launched across a level and battling it out in mid air. ![]() Quake Arena Arcade is surprisingly fun for being so dated. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |